I've been playing games since I was 5 and I wondered how were these games made. One day in 2015 I was casually surfing on internet and find out about Unity. That day I hooked and since then my goal is becoming a game developer who makes games that reach out millions of people. I started making some clone games like Flappy Bird early on my career after then use the knowledge that I gained some of my personal projects, for example I made a game called "Tring" using the knowledge that I gained from Flappy Bird. In that game I used bird again but this time bird was going vertically rather than horizontally and player were trying to avoid moving blocks to get a score.
After I tried to figure out how to improve myself, I decided to study computer engineering in 2017 to improve my software skills and learn more about hardware as a plus. I studied some of these languages; C#, C++, Java, HTML, CSS, PHP, Python etc. during my university years and because of my passion and one of the engine that I'm interested in using C#, I focused more on C# outside of the university to achieve my goals. Even I developed a horror game for my thesis and other then game development, I developed some websites, recognition system etc.